Island dragon roars – PlayStation.Blog

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Voice of Cards: The Isle Dragon Roars was officially announced today and the demo is now available on PlayStation Store.

The full game will be released digitally for PS4 on October 28, but what’s the deal with this unique card-based RPG from Square Enix? Here’s all you need to know.

Lots of talent behind the scenes

NieR and Drakengard fans, rejoice! The creative talents of these two beloved series have come together to create an all-new tabletop-style RPG. The talent behind Voice of Cards: The Isle Dragon Roars includes Creative Director Yoko Taro (Drakengard Series, NieR Series), Executive Producer Yosuke Saito (NieR Series) and Music Director Keiichi Okabe (Drakengard 3, NieR Series), as well as character designer Kimihiko Fujisaka (Drakengard series).

An exciting new story at the heart of the game

In Voice of Cards: The Isle Dragon Roars, the Game Master (voiced in English by Todd Haberkorn) will narrate and guide players through a story set in a world shrouded in mystery. Players will join our protagonist and his companions and set off on a journey to defeat a recently awakened dragon that threatens the earth and its inhabitants.

Along their journey, players will face many battles and make many choices, which can change the outcome of their quest.

More screens and character illustrations

A club of interesting characters

Our main protagonist is a bounty hunter who hopes to get a huge reward for killing the dragon. He is accompanied on his travels by his companions: Mar, a monster who is very attached to him, and Mélanie, a black witch who is angry with the Dragon.

Along the way, they will meet an array of unique characters, including Wynifred of the Order of Ivory and his silent soldier, Berwyn, and Heddwyn, his sage and mentor, as well as the Queen of Castle Advent, who rules this vast land.

More character art

A mix of elements makes the gameplay shine

Every element of the game is presented through beautifully illustrated maps, the characters you meet and the battles you face, to the items you buy from the gunsmith or the skills you acquire. As you move your avatar around the board (with land also represented by cards), you’ll come face to face with a menagerie of monsters and have to take on them in a tactical turn-based combat system using skills, weapons and the roll of the dice.

Fans keen to dive into the world of Voice of Cards: The Isle Dragon Roars can download the free demo from PlayStation Store. The demo serves as a prologue to the upcoming release and features events that unfold before Voice of Cards: The Isle Dragon Roars, as the Order of Ivory Coast searches for a stolen royal treasure.

Voice of Cards: The Isle Dragon Roars will be available digitally on PS4 on October 28. Fans who pre-order the game will receive the “Golden Dragon Pattern”, which replaces the inverted card design with an original design by Kimihiko Fujisaka as well as a “Traditional Avatar”, which allows them to change the design of the game piece. on the ground in a traditional craft.

Fans of the NieR series will also be able to thematize their adventure with a special set including the game, the Pixel Art Set DLC and seven other NieR Replicant themed DLC ver.1.22474487139…, including:

  • Robe of the stripped
  • Emil’s boss
  • Émile Avatar
  • Emile dice
  • Grimoire Weiss board
  • Library office
  • Devola’s music

More downloadable content pictures

We hope you can’t wait to play the game and leave a comment from Creative Director Yoko Taro himself!


Hello. I am Yoko Taro, the producer of Voice of Cards. It’s a lie. Creative Director is my real job title. The job of a creative director is to get young members to create a lot of different things and then say things like, “That’s pretty good, isn’t it?” While sitting on a plush sofa, but recently I haven’t really had the chance to sit on that sofa. Everything is because of this work. Work is hateful, work is hateful, work is hateful !! The fact that I’m in this situation is entirely the fault of Kimihiko Fujisaka, who creates the artwork for this game. No, doing things like talking about members of the development team is such a joke inside, which i really hate it but i can’t leave without sharing this story so please listen to me. A few summers ago, I visited the home of Fujisaka-san, who lives abroad. The place? Hawaii. Chic and upscale apartment, magnificent pool, incredible nature… a mansion worthy of being lived in by someone who has succeeded in life. No, I used to joke all the time when I write this, but it’s true. I am very serious. The lifestyle of a celebrity, something to dazzle the eye. Fujisaka-san and I worked together on a project called Drakengard. We were meant to be soul mates longing for the same dreams… and yet, why? Where has the disparity between us become so great? I gritted my teeth in frustration, so much so that I ended up having two canker sores as a result. Six months after leaving my oral health in shambles, I received an email from Fujisaka-san out of the blue. What was written there was… oh, come to think of it, I just remembered that Square Enix, which is releasing this game, said to me, “Please provide a comment in about 500-600 characters. It seems that once again I have worked too much. Please allow me to tell the rest of this story on a different occasion, elsewhere. Till we Meet Again.



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